Vampire Covenant - Painting Log

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Vampire Covenant - Painting Log

Postby Thunderjaw » Tue Jun 14, 2016 10:16 pm

When GW released the End Times books, I got really excited about WFB. I'd always wanted a Vampire Counts army, but never built one. The stuff they did for Undead factions in the ET books really re-energized me about the Vampire Counts. Then GW shot Warhammer Fantasy in the face and replaced it with Age of Sigmar...

There's been a lot of stuff written about AOS and I'll leave that to other threads, but it really kind of "harshed the mellow" on the army that I'd started buying... But AOS also energized the fan base to start a somewhat crowd sourced version of a new edition of Fantasy called "The Ninth Age" (T9A). T9A has now released version 1.0 of their rules and each of the "bare bones" versions of the Army Books for all factions and it looks really good. It scratches the itch I've got for Fantasy and promises to be a good game going forward.

Plus, it's really cool to do something completely new! :)


I started tinkering with lists and then started buying the necessary models I need to add to the VC models I'd already bought when AOS was released.

Here's the rough list I'll be starting off with along with some extra units I bought for the collection. For painting purposes, I'm going to start with "the list" and do the extra units after I'm done.

2500 pts of Vampire Covenant (which is totally NOT Vampire Counts)
Strigoi Vampire Count General with some magic items that don't matter for a painting log.
Second Strigoi Vampire Count
2 Necromacers
28 Ghouls w/ Full Command
20 Zombies w/ Standard Bearer
20 Zombies w/ Standard Bearer
4x5 Dire Wolves
2x2 Great Bats
3 Bat Swarms
8 Vampire Spawns (What GW called Vargheists)
4 Winged Reapers (What GW called Morghast Archai)

Extra Units
Nagash (No rules for him in T9A, but I bought him cause he's awesome)
Vampire Count on Monstrous Revenant (GW End Times Mortarch )
Some Random Vampires on foot
Phantom Hosts (GW Spirit Hosts)
Court of the Damned (GW Coven Throne)
Shrieking Horror (GW Terrorgheist)
Zombie Dragon!
Ghasts (GW Crypt Eaters)
another Great Bat
Varkolak (GW Vargulf)
Barrow Knights (GW Undead Cav)
Dark Coach (GW Black Coach)
Corpse Cart


Mostly just assembly so far... lots of crap to build and get organized.... Finished building my unit of "Vampire Spawn" the other day... here's a random badass from the unit... This was before mold line and general cleanup, but such cool models!



I've also started painting the 30 ghoul unit... I've got 40 of them, so I'll probably paint them all at the same time so I don't have 10 extra sitting around... Here's the 30 primed and getting ready for some paint!



And here's the first 10 mostly painted. Need to highlight the bones and still need to base them. I've got another 10 about halfway done. Travel and work has put a dent into my painting time.


More to come!
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Re: Vampire Covenant - Painting Log

Postby NobleSavage » Wed Jun 15, 2016 7:26 am

Ooooooo. New army. Exciting!

Paint on, good sir.
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Re: Vampire Covenant - Painting Log

Postby SRM » Wed Jun 15, 2016 10:25 am

Glad to finally see these guys getting worked on! And don't worry about finding 9th Age opponents, I've pulled the trigger on some models for myself already...
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Re: Vampire Covenant - Painting Log

Postby Thunderjaw » Wed Jun 15, 2016 11:27 am

Awesome Campbell! Dylan has his dorfs as well as some VC. Ian has Beastherds. Alex has Dread Elves. Matt has Orks, VC and maybe some other stuff as well. I keep looking that GW"s "Start Collecting" Chaos box set as well... the Start collecting boxes are tempting, especially for stuff like this.
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Re: Vampire Covenant - Painting Log

Postby Nebushadnezar » Fri Jun 17, 2016 5:47 pm

Thunderjaw wrote:Awesome Campbell! Dylan has his dorfs as well as some VC. Ian has Beastherds. Alex has Dread Elves. Matt has Orks, VC and maybe some other stuff as well. I keep looking that GW"s "Start Collecting" Chaos box set as well... the Start collecting boxes are tempting, especially for stuff like this.

Got orcs and ogres....
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Re: Vampire Covenant - Painting Log

Postby Michaud » Sat Jun 18, 2016 9:47 pm

Maaan Ive been looking for an excuse to break out the High Elves again...

Excited to see what you do with these guys, a painted VC army is something to behold!
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Re: Vampire Covenant - Painting Log

Postby Thunderjaw » Sat Jun 25, 2016 10:43 pm

30 Ghouls are quasi done... I need to go pick out the bone details... did it before the wash, but the difference between Undead Flesh and Bleached bone after a wash is too close and so they blend in. Also need to do some static grass on them and give the base edges a once over.



Also knocked out a test Spirit Host using an "Ethereal" color scheme... turned out really good. Also needs some static grass and such.
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Re: Vampire Covenant - Painting Log

Postby SRM » Sun Jun 26, 2016 4:27 pm

I'd love to see em but the pictures aren't displaying.
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Re: Vampire Covenant - Painting Log

Postby Thunderjaw » Sun Jun 26, 2016 9:49 pm

As much as I'd love to grumble under my breath about Google Photos, user error is platform agnostic. Are they visible now?
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Re: Vampire Covenant - Painting Log

Postby mace_ace » Mon Jun 27, 2016 9:55 am

Not right now, but they were when you originally posted them. The ethereal effect on those ghosts is awesome. What was the process?
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Re: Vampire Covenant - Painting Log

Postby Thunderjaw » Mon Jun 27, 2016 10:17 am

The ethereal process is super easy... prime the models white... paint the little skeleton guy at the base in bone, then paint the entire ghost part with that Nikalak Oxide (spelling butchered) Technical paint. It goes on very thin\translucent, so the white undercoat shows through. Once it dries a quick and light drybrush of white to soften it and a wash on the skelly and it's basically done. I'll probably wash the weapons with a hard green wash to make them appear to be a bit more "real", but I couldn't find my green wash. :)
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Re: Vampire Covenant - Painting Log

Postby Zombie » Mon Jun 27, 2016 10:32 am

That Ethereal paintjob looks great and sounds like it's not to bad to achieve.
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Re: Vampire Covenant - Painting Log

Postby SRM » Mon Jun 27, 2016 1:30 pm

I at least see the spooky scary ghosts now - and they look awesome!
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Re: Vampire Covenant - Painting Log

Postby tinfoil » Thu Jun 30, 2016 9:32 am

Joining the chorus: the ethereal effect is ghostly and entirely evocative, particularly in contrast to the stained brown tones of the skeleton from whence it issues. Well done!
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Re: Vampire Covenant - Painting Log

Postby Thunderjaw » Sun Aug 21, 2016 12:40 am

Decided to work on some VC Dire Wolves today... need 20 of them for the army... 4 units of 5. These are more chaff units, though I guess most everything VC has is chaff since it's all pretty low quality. :) Here they are after a basecoat and a couple of additional colors. This is a fast and easy color scheme as I find it hard to put much effort into anything that'll die faster than a fart in a hurricane.



A few hours later and we've got washed wolves with bases started...



In between the wolves I got started greenstuffing my ForgeWorld Ron model...

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