1850 Blood Axes vs. Admech: The Battle for Skullingrad

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1850 Blood Axes vs. Admech: The Battle for Skullingrad

Postby SRM » Sun Mar 27, 2016 12:04 am

So my buddy Nick came down to my hood the other day, and despite me having to take a few calls for work, we had a good time throwing down!
I don't recall the speciifcs, but our forces were more or less as follows:

My Blood Axes:
- Mad Dok Grotsnik
- Mutoid Mek (Big Mek with KFF, cybork body, klaw, kombi-skorcha, 'eavy armor)
- MANz x6 (3 kombi skorchas, one guy with killsaws)
- Big Squiggoth
- Ardboyz x12 with shootas, nob, klaw, rokkit, trukk with big shoota
- Ardboyz x12 with shootas, nob, klaw, big shoota, trukk with rokkit
- Ardboyz x12 with shootas, nob, klaw, big shoota, trukk with rokkit
- Grot Tanks x4 with kustom mega blasta, big shoota, rokkit launcha, grotzooka
- Kommandos x15 with burna x2, nob, klaw
- Kannons x4 with 11 grots or so

His Admech:
- Techpriest Dominus
- 3 Kataphron dudes with grav cannons
- 3 Kataphron dudes with grav cannons
- Ironstrider ballistarius
- Onager Dunecrawler with neutron laser
- Onager Dunecrawler with neutron laser
- 10x Skitarii rangers
- 10x Skitarii vanguard
- 5x Sicarian Ruststalkers
- 2x Kastelan robot with Datasmith
- Vindicare Assassin

We rolled up Big Guns Never Tire, with three objectives, which we placed all down the middle. We went with Dawn of War because other deployments are hard to play with in my cramped little kitchen. Here's the city of Skullingrad, before the battle started:
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And with our forces in play:
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Our forces were on the table, the mission to capture the central street was clear, and we went on with the battle! Turn 1 one of my trukks bogged down and the boyz had to get out:
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While the gunz took aim at the chicken walker:
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And the Grot Tanks opened fire on the Vindicare on top of the bastion, wounding him twice:
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And Grotsnik directed Ol' Squiggly through the ruins:
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One of my trukks rushed up alongside the Grot Tanks, and with a wealth of fire pouring out was able to bring down the VIndicare for First Blood. The Kannons blew away the Ironstrider, and the boyz on the right flank with the bogged down trukk put some fire into the Ruststalkers.
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The turn ended with one Ruststalker going down to Ork shooting and the Orks advancing across most of the board.
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They'd lost their assassin, their walker, and taken some fire across the board, but it was time for the Adeptus Mechanicus to strike back!
Aye, dis is a purdy nice view up here innit?
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OY! WHO TRASHED ME TRUKK!?"
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One Onager put an end to a Trukk. The Kastelan robots did their stompy robot thing and advanced:
beep. boop. beep beep boop.
Image
They put a bunch of fire into the lead trukk:
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Which they summarily also trashed:
OY! WHY'Z I WALKIN!?
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The Skitarii use their weird and wonderful weapons to put four wounds down on Ol' Squiggly, leaving him with two:
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The Ruststalkers try to charge my boyz in cover, but don't quite make it, losing one of their robobrethren to overwatch fire:
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The tech-soldiers of the Adeptus Mechanicus have slowed the Ork advance, but will it be enough to stem the green tide?
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With an ever-so-stealthy battlecry, a horde of Kommandos appears on the Ork turn!
We's real sneaky like, right boss?
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While the Ork flank envelops the Mechanicus attackers.
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The Orks place the Stalkers firmly in their sights:
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Mad Dok Grotsnik, accompanied by Mutoid Mek and a bodyguard of Meganobz, dismount from Ol' Squiggly:
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The Orks shoot up the Ruststalkers:
Get out of here, STALKER.
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The grot tanks chew up the Kastellan robot before the boyz on that flank charge. The boyz are massacred but cause some damage.
beep boop. where is robodad. beep boop.
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The Meganobz prepare for a disordered charge against both Skitarii units, which will cause them to take overwatch fire from both
We ain't scared-a nuthin!
Overwatch puts one wound on one Nob, and they make the charge!
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The fight's a massacre, and the lone surviving Skitari runs offboard
Deez tinboyz is weedy! Bring me a real fight!
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The Adeptus Mechanics forces are in trouble; their center has collapsed and while one flank has weathered the battle thus far, the Ork noose is tightening on the other. They try to protect their warlord while putting as much attention as possible on taking out the Meganobz.
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The Onager and Kataphron troops try to protect their Techpriest:
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While the Ruststalkers attempt to move in on the Meganobz:
destroy greenskin threat. beedeebeedeebeedee
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The surviving Kastelan shoots up and charges the Grot Tanks. intending to carry out its revenge
robodad noooooo
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The shooting from grav cannons and elsewhere kill three of the Meganobz and put wounds elsewhere in the unit:
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The Ruststalkers charge the Meganobz, intending to do some damage:
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Their squad leader is challenged by Grotsnik. He puts a wound on the Mad Dok, but is killed in return.
About time somebody put up a fight! Hurr hurr hurr!
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The Meganobz wiped out the stalkers and consolidated towards the warlord and his little castle:
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The Kastelan had killed a Grot Tank, and the surviving tanks drove off. Ol' Squiggly was closing in for the kill, ready to engage in some monster-on-monster action:
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Which he promptly won.
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With the Orks firmly holding the road and closing the noose on the Techpriest Dominus and his few remaining forces, we declared an Ork victory. The forces of the Adeptus Mechanics withdrew from the planet, and the Imperium deployed its deadliest weapon on Skullingrad, ensuring no Ork would walk its streets again:
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Nick was a really fun dude to play, and I hope next time he's in town we can have a rematch - or hey, maybe even play that Horus Heresy game we've both sunk a bunch of money into!
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Re: 1850 Blood Axes vs. Admech: The Battle for Skullingrad

Postby NobleSavage » Tue Mar 29, 2016 7:17 am

"The battle is lost. Deployment of the GIGAFELINE is approved. Ave Imperator!"
"Either way, if you do touch their junk, don't treat it like you want your own treated. Treat it WAY Better."

--Thunderjaw
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Re: 1850 Blood Axes vs. Admech: The Battle for Skullingrad

Postby tinfoil » Tue Mar 29, 2016 4:26 pm

Nice report! Very entertaining. Thanks for posting.
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